Any vector may be operated on my a suitable matrix. Generally the vector is scaled and rotated. If the vectors make up the sides of a polygon then in general the polygon will be stretched or scaled in certain directions and rotated. I will illustrate this below for the unit square.
The corners of the unit square have coordinates
We can write these as vectors relative to the origin:
Suppose we operate on these vectors with the matrix
The image ofis
The image ofis
The image ofis
The image ofis
The image of the unit squareis