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Any vector may be operated on my a suitable matrix. Generally the vector is scaled and rotated. If the vectors make up the sides of a polygon then in general the polygon will be stretched or scaled in certain directions and rotated. I will illustrate this below for the unit square.

The corners of the unit square have coordinates

We can write these as vectors relative to the origin:

Suppose we operate on these vectors with the matrix

The image ofis

The image ofis

The image ofis

The image ofis

The image of the unit squareis